CU 4.15Ramps
The child rolls the same toy car down ramps of different heights, marks where it stops, and then tests which objects roll and which slide.
Presentation
Search videos (opens YouTube in a new tab)- 1
Set the board on one block. Let the car go from the top without pushing.
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Place a marker where the car stops.
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Add a second block to raise the ramp. Let the car go the same way and mark where it stops.
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Compare the markers: 'The higher ramp sent the car farther.'
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Add a third block and ask the child to predict, then test.
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On another day, let each object in the basket go from the top and sort them into 'rolls' and 'slides or stays'.
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Say: 'A ramp is a simple machine. Its other name is inclined plane.'
What catches the child’s eye
- The car shooting past the old marker when the ramp goes up one block
- A cylinder rolling straight down while a cube just sits on the slope
Extensions, easiest to hardest
- Count how many floor tiles or rulers each roll went
- Cover the ramp with a towel and compare
- Roll two cars side by side from ramps of different heights
- Find ramps in the neighborhood: wheelchair ramps, driveways, slides
Control of error
The markers on the floor show which ramp sent the car farther; the object itself shows whether it rolls or slides.
Ready to move on when the child…
- Changes only the height and compares results
- Predicts that a higher ramp sends the car farther
- Sorts objects into roll and slide